Folly and Horror of Cold Harbor

Shortly after dawn on June 3, 1864, the Union Army of the Potomac launched a massive frontal assault against the Confederate Army of Northern Virginia at Cold Harbor, Virginia. Intended to break the battered Confederate army and open the road to Richmond, the attack would serve as the conclusion and climax of Lieutenant General Ulysses S. Grant's Overland campaign against General Robert E. Lee. The main part of the assault would take slightly less than an hour and, according to some accounts, would cost nearly 7,000 Union casualties. In a war that had seen more than its share of uncompromising slaughter, Cold Harbor would stand alone.

 

Over the last few years, there has been renewed interest in this tragic engagement that seems to have been overlooked compared to other major battles of Grant's campaign. But few analysts have focused attention on what may have been the root cause for this military disaster — the command process within the Army of the Potomac. In human terms, Cold Harbor was an utter catastrophe, the direct result of a flawed command process that finally broke under the strain of battle.

 

Grant's campaign during the summer of 1864 was distinguished by almost constant hard and desperate fighting. This style of warfare not only made incredible demands on the average soldier but it also had a severe impact on those in the chain of command and as a result the entire command process. The decision to make the attack was based on poor information and invalid assumptions about the morale and military capabilities of the enemy. More important, the decision to launch the fateful assault and its delayed execution reflected a total lack of command cohesion.

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